This paper aims in developing a Bot that could intelligently navigate around the map of a given game and play as a real player, it would be processed with the same scenarios as a real time player would play and with the help of machine learning it would make its way out towards specific check points resulting in completion of any provided task. Bot with addition to some other features would be able to judge the game rapidly and will be able to learn from its previous mistake and would bound to not repeat them in the series of future trials. This will make the human competing against the Bot to change his moves and develop himself to tackle better against the bot..

Keywords-Counter Strike, Python, OS, OpenCv, Pandas, Tensor Flow.. ;